This week I reached a landmark in my journey. I completed the 20th
game from my pile of shame, and it was thanks to my friend and neighbour,
Simon. Simon is a father of two kids under 3 years old. Like most parents he spends a lot
of time looking after his children, and not a lot of time indulging the child
within himself.
About a year ago, on a rare night off, he came over to enjoy
some beer and games. I asked him what sort of game he wanted to play, and he
said that he’d heard a lot about Call of Duty, so he fancied having a go at one
of those. I put out a selection of COD games, and he selected World at War. We
got through a few levels, he really enjoyed it, and so we decided to see the
whole thing through together.
Every now and then we’d get together for a couple of hours and wage war
against the Nazis and the Japanese. Each time we’d complete a little bit more
of the game, taking small amounts of territory in a fashion similar to that of
the real campaigns. “We’ll have to win that war soon,” we’d tell each other every
couple of months, trying our best to arrange some gaming time, with varying
degrees of success.
Then, last week I saw Simon and he announced, “I’m proposing an end to
tyranny and oppression!” “My God, you’re getting a divorce?” I asked, having
spent a great deal of time lately watching old British sitcoms on The Comedy
Channel. As it turned out he wanted to lock in a time for us to make the final
push and finally complete World at War.
And now I am happy to report that a great day has come to pass. We have
succeeded! We have conquered evil on two fronts. It was a magnificent victory
and a thoroughly enjoyable experience.
It was made all the better because the whole experience harkened back to
those days of yore, a glorious and bygone era. No, not World War II, the
Eighties and Nineties. Playing through this game with Simon reminded me of all
those times growing up when you’d play a game with your friends and share the
whole experience with them. Having someone sitting on the sofa next to you,
passing the controller back and forth, cursing and laughing at their failures,
cheering their successes. It’s like watching a really long interactive movie
where you enjoy it together, and then recall all your favourite parts when it’s
finished.
I remember when I was about 10 years old I would go round to my best friend
Thomas’s house. We would have a terrible time trying to get his ZX Spectrum to
load. We’d play the tape, it would make those horrible, horrible noises for
what seemed like twenty minutes, and only at the very end of the whole process
would we find out if it had even loaded correctly. It seemed that more often than
not it wouldn’t have, and we’d have to repeat the process, desperate for at least
one game of 'International Karate Plus' before I had to go home. It was our own little war
with the ZX Spectrum.
One time we got so pissed off that we started the tape, and then went foraging
for conkers on the common for half an hour or so. When we came back we found
that, much to our delight and surprise, it had loaded! We had won this
particular battle through absence.
From that point on we were convinced that it would only load if we were
out of its line of sight, so we’d set it up and hide so that the Spectrum didn’t
know we were there. It was a surefire guarantee of success! There we would be,
hiding behind the sofa, mucking about and stifling our laughter in case the
Spectrum heard us and chose not to load. It seemed like we had almost as much
fun waiting for the game to load as we did playing it. But the joy we felt when it did
work and we could finally play those classic games was unparalleled.
Even now, 25 years later, those memories bring a smile to my face. I
didn’t realise how much I’d missed the shared fun that comes from gaming in the
same room as another person. Online gaming can put you in contact with people all
around the world, but it doesn’t always bring you closer, or provide a
memorable and enjoyable experience. The co-op experience Simon and I shared with
COD: World at War was a thrilling, laugh-filled affair that brought back a lot
of great memories, and I’m keen for more of the same.
So that’s one Call of Duty off my list, one more to go. I’m tempted to
suggest to Simon that we play through that one together too, but lately I’ve
really been feeling the pile of shame breathing down my neck, and I’m not sure
that his commitments would really be able to mesh with timeframe. But you never know, we may just overcome insurmountable odds.
After all, what fun is going to war without your brothers beside you?
20 down, 30 to go.
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